Friday, 8 October 2010
Maya week 1 - Dice
In the first tutorial, Alan taught us all about the interface and the basic tools to set up a project. We were asked to create these dice in a casino scene rendered with a spot light. I struggled with this task because I encountered many problems with the UV capture setting and the placement with the dots. I also got stuck with setting up the spot light because I forgot to move the dice above the plane but today I sorted this problem to complete this render.
Labels:
Anatomy MAYA
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