Hi Adam.. I want to ask you a question about rendering in Maya.. I need to know how can I render a scene in flat color like what you did in that post: http://thevistor.blogspot.com/2011/05/maya-render-layers-1-basic.html Thanks in advance
1.select all in scene except lights 2. Create ambient light and go in it's settings, and put Ambient shade to 0 3. Render Settings - maya software - Raytracing quality - right click 'Raytracing' and select Create Layer Override and untick
Here is a link to a video if this is unclear, watch it about 2 - 3 minutes in should show you this hope it helps
thanks very much Adam.. I really appreciate your help.. I add to this that my search led me to discover that you can achieve the same result using Render Settings- mental ray and choosing the diffuse material color pass
the only difference is that rendering using mental ray results in a little bit darker image
the blog is private :D so um trying to figure out a way to send the author an email to invite me :)
I have another questions.. do you use the mental ray render for the other passes such as ambient occlusion or do you do that using the maya software
Thanks Adam.. I haven't been using anyone of them for a long time now :D But here is the one with the most posts, although it is in Arabic :D mesharef.blogspot.com
Ok I have added your blog to my favourites as I couldn't find a follow link so if you have any other questions then you can write them on my blog or yours and I shall help where I can :)
Definitely some big improvements Adam! Keep it up :D
ReplyDeleteThanks Molly :)
DeleteHi Adam.. I want to ask you a question about rendering in Maya.. I need to know how can I render a scene in flat color like what you did in that post: http://thevistor.blogspot.com/2011/05/maya-render-layers-1-basic.html
ReplyDeleteThanks in advance
Rendering Flat Colour Pass
Delete1.select all in scene except lights
2. Create ambient light and go in it's settings, and put Ambient shade to 0
3. Render Settings - maya software - Raytracing quality - right click 'Raytracing' and select Create Layer Override and untick
Here is a link to a video if this is unclear, watch it about 2 - 3 minutes in should show you this hope it helps
http://cgartsandanimationtutorials2013.blogspot.co.uk/2011/02/visual-effects-1-intro-to-visual.html
then scroll down to 'Render Layers: Part 2 (Advanced Software Passes)'
thanks very much Adam.. I really appreciate your help.. I add to this that my search led me to discover that you can achieve the same result using Render Settings- mental ray and choosing the diffuse material color pass
Deletethe only difference is that rendering using mental ray results in a little bit darker image
the blog is private :D so um trying to figure out a way to send the author an email to invite me :)
I have another questions.. do you use the mental ray render for the other passes such as ambient occlusion or do you do that using the maya software
thanks very much
Not a problem and which blog are you using because I saw that you have four altogether but couldn't figure out which one you were using more often
DeleteIn regards to your other question you should be able to do most render passes in either mental ray or software as far as I am aware
but if you are doing something like effects e.g. particles, etc then you will have to override this as mental ray :)
Thanks Adam.. I haven't been using anyone of them for a long time now :D
DeleteBut here is the one with the most posts, although it is in Arabic :D
mesharef.blogspot.com
Ok I have added your blog to my favourites as I couldn't find a follow link so if you have any other questions then you can write them on my blog or yours and I shall help where I can :)
Delete