![]() |
| Creating Main Curve |
![]() |
| Three control curves |
![]() |
| Three blend shapes created from main control: L eyebrow angry, up and raised |
![]() |
| Beauty Pass |
![]() |
| Diffuse Pass for Street |
![]() |
| Flat Colour for Street |
![]() |
| Specular for Street |
![]() |
| Shadow Pass for Street |
![]() |
| Diffuse Pass for Felix |
![]() |
| Flat Colour for Felix |
![]() |
| Matt Layer for Felix |
![]() |
| Shadow Pass for Felix |
![]() |
| Specular for Felix |
![]() |
| Diffuse Pass for Zax |
![]() |
| Flat Colour for Zax |
![]() |
| Matt Layer for Zax |
![]() |
| Shadow Pass for Zax |
![]() |
| Specular for Zax |
![]() |
| Ambient Occlusion for scene |
![]() |
| Glow Pass for Felix's eye |
![]() |
| Luminance Depth for scene |
![]() |
| Final Pass of scene |
![]() |
| Robot Render using All diffuse, specular and shadow |
![]() |
| Robot Diffuse render |
![]() |
| Robot Specular render |
![]() |
| Robot Flat Colour render |
![]() |
| Robot Ambient Occlusion render |
![]() |
| Robot Shadow render |
![]() |
| Street Scene Beauty |
![]() |
| Street Scene Diffuse |
![]() |
| Street Scene Specular |
![]() |
| Street Scene Flat Colour |
![]() |
| Street Scene Ambient Occlusion |
![]() |
| Street Scene Shadow |
![]() |
| Street Scene Final with diffuse, specular, shadow, flat colour and ambient occlusion |