Thursday 9 December 2010

Experimenting with photoshop 2







This is an early attempt at the patient cell idea, I have tried to be less obvious by including a hole in the wall but not giving the game away of where it might lead. I like how the cropped composition has made this space seem smaller, more claustrophobic and the subtle green light that symbolises that unerving feeling of a cold empty space when you enter it. This is only a basic idea and I am thinking of considering the corridor outside the cell as this would be considered the barrier between safe and the patients running loose and I could describe this new scene in many more ways.

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