Monday, 20 December 2010
Photoshop - Recreating a texture
In this session I selected a textural surface, which in this case was paint cracking and peeling off a wall. The below image is my attempt using the cloud filter in the background to create the bumpy surface of the wall and editing the settings of inner and outer glow and shadow for the shapes coming through the peeled off surface. I found the task fun and easy to approach as this will be an effective technique to carry across to my scene.