This is the previz thumbnail I developed into the final scene, I have made changes into the design and perspective for improvements and correct perspective.
These are different shots of the wire frames and as advised I have selected the 'wireframe on shaded' option to gain a clearer understanding of how the scene was constructed. I have taken a screenshot of the entire screen and focused shots of more comlicated geometrey.
These are shots of the untextured model, looking at the perspective of the outside and within. I made the objects in a seperate document and brought them in later so that I could instantly place them around the scene.
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| Floor and Ceiling UV map |
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| Door Uv map |
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| Light Uv map Bottom skirting board Uv map |
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| Wall Uv map |
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| Wheel Chair Cushion Uv map |
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| Wheel chair metal Uv map |
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| Wheel chair wheels Uv map |
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| Window Uv map |














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