Sunday, 22 May 2011

Texture development for Endoplasmic

I didn't really spend too long on this texture as these forms are not seen for long in the animation and are quite small but decided to look at bubble textures to make them look a bit different from other things in the space.

Below are the UV colour, bump and spec map and the final texture on the model, I am quite happy with the result. The shape design turned out differently to what I envisioned but these will be even smaller than the virus and not on screen for long so will serve the purpose.

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