Thursday 19 May 2011

Vessel - Texture Development

I struggled with this one because I tried a range of textures that I felt might work but found it really hard to get it all feeling like a space inside the body.







I used part of the concept art to get the colours and overlayed textures over it to see what results I would gain.












Finally I applied these textures onto the model to have a look of what could work but I'm still not sure if any of these results are there yet but will try to edit some of the stronger textures further.









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