Wednesday 18 May 2011

Ciliated Cells Texture development










Found these textures for bark, petals, stone and sand as these materials give the quality of a living or dead form and felt this would be good for the alive and dead cell.





I played around with these textures to get a range of results mixing texture of material and colour.











From the texture tiles I layed them over the models, playing around with the colour settings trying to get the right look. I prefer the bottom image as this experiment best matches the concept.

2 comments:

  1. personally, I like the 3rd tester render - with the milkier colours. More nuanced and organic somehow?

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  2. thanks for your comment Phil i was just concerned that the milky colours would clash with the pale sickly colours of the virus but looking at the renders with fresh eyes I can understand what you mean and will take this into consideration

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