Monday, 30 April 2012

Influence Maps of Organic shapes and design for components of Sting

I have decided to hold back any visual ideas until the meeting with Alan tomorrow where I hope to resolve which sort of idea has the right potential to move forward, so I have found a variety of organic shapes and designs to start thinking about what I could incorporate. I may need an environment or character, possibly even both but aim to keep the designing simple so that I don't spend too long. When I know what sort of idea I am going for then I shall look for more variety of organic forms, etc.





Hi Res Head Modelling Part 1: Mouth


Saturday, 28 April 2012

All Channel Sting Ideas to date

I have put all the ideas for the Channel Sting together so that they can all be found in one place and I can easily compare all ideas. I have fifteen ideas for all three themes so that gives me a lot to start playing with and shall now start developing visuals and figure out what works strongly and what would be possible.

All Ideas for Sting Week 1

Ideas for Channel Sting 3

This time I got my inspiration from the images I gathered from the advertising book and incoporated an element of Sci Fi to them.

I shall now make a post combining all the ideas together as a scribd document to help to start pick through them and try some early visuals of the better ones.


Invasion

·        An Aftermath city with junk/ metal scraps that all react and join together t form an alien craft which flies towards the camera and pans round to see a group of them fly off in the distance. Followed by logo



·        A normal town where a substance gets poured over and transforms everything in it’s path into a gooey form and becomes animated by it – the gooey forms run up the screen and form together to create the logo



·        An alien city where massive of cracks appear and a range of alien – like vines shoot up and wrap around and consume it, small pollen lights float up and off screen which the camera follows and they light up the logo



·        A character crashes into the logo and breaks into multiple alien – like forms that run towards the camera



·        A small child character founds a small creature such as a lizard or monkey and tries to go up and stroke it but then the creature forms it’s wings and flies off, the child looks up to see a whole group flying above them. Followed by logo



·        A robot makes a shape in the shadows which is copied and then makes a new shape that the shadow doesn’t copy but instead turns into a hand and pulls it through the wall. Followed by logo





·        A small dog character sniffs a pile of rubble and licks it which transforms it into an army of robotic dogs (through static charge) and chases the normal dog off the screen. Followed by logo

Time Travel

·        A character stares at a poster on a wall and leans on it. It falls through into another world/ time and the logo rises from the centre – camera zooms into logo



·        A character walks into a tunnel and combination of swirling colourful lights fill the inside as it walks through. At the other end it walks into a new world/ time zone



·        Character steps into an elevator and presses the button and goes up, the elevator pushes into a new place and lands into past/ future



·        Character walks up to an exhibit of a futuristic car, etc and walks through it and turns back to see a very old version of it indicated that the character has time travelled. Followed by logo



·        A character walks into a museum and a flash of electricity or a glow of light/s and the exhibits come to life and a few forms of the past run across the screen. Followed by logo

Classic Sci Fi

·        An object first seen as normal and then a b-movie like form e.g. plant monster grows from it and takes it over. Followed by logo



·        A hand wonders onto screen and walks into another robotic one, the robotic hand realises particle jets and hovers off and the other hand looks at it in wonderment. Followed by logo



·        A robot/ character looks at an exhibit set in the future of an unusual object, turns it’s back and an alien noise occurs, the character looks back and the object has gone. The object has become a ship and flies off screen behind the character. Followed by logo  





·        A noise of hammer hitting metal leads the camera in to view a real – like hand and then moves across to show it is connected to a robotic arm – building a machine, ship, etc. Followed by logo



·        A robot stands in front of a metal form of canvas and fires up it’s laser and the noise crackles as it works into it. The laser shuts down and then the camera focuses on the artwork which is the logo  




Image Inspiration from Creating Advertising: Ideas and Techniques from the World's Best Campaigns by Mario Pricken

I found some images in the book with interesting style and visual interpretations that I could use as influence for further ideas for my channel sting.
















Part 3: Torso Blocking (Continued)


Part 2: Torso Blocking


Using Ambient Occlusion with Displacment Maps




Development









Friday, 27 April 2012

Active / Passive Bodies: Pin Constraint (Earing)

Active / Passive Bodies: Nail Constraint (Newton’s Cradle)

Movie Review - The Secret of Kells

Movie Review - The Secret of Kells

Ideas for Channel Sting 2

I used the images from the influence map to help me to create fresh ideas so I tried to push each theme and come up with some new ideas while it was fresh.




Invasion

·        Camera pans in a Post Apocalyptic City and sees small creature running across and crashes into logo and turns into dust

·        Ship hovers near a cloud, a noise grows closer and an alien ship peers through and shoots it with a laser, the ship disintegrates and then reforms into logo

·        A small character looks out to see alien swarm flying towards it, so character runs away and escapes them. The character stops and signs but then a bunch of shadows and lights of the swarm cover the ground surface and slowly land, fades into logo

·        Character feels something strange inside of it as it squirms. Character explodes into a mass of alien mess and the logo emerges covered in it

·        A giant robotic form stomps across a Post Apocalyptic City and sees something small hiding away, robot pokes it and logo comes out and grows to become bigger than robot and then logo taps robot to make it dissolve into particles

Time Travel

·        Small character looks at an oval portal and steps into it halfway to see a past world, character tries to struggle back to it’s world but portal entraps it completely



·        Small character looks at a clock and touches it, it unravels and loops round the character and then both disappear  



·        Character bumps into logo and wisps of colour emerge from it and engulfs character in light and both spin in a chaotic pattern of swirls and then emerge at new place with the character dizzy and then camera pan across to logo



·        A laboratory from the future with electric pylons powering up and then one giant flash and a dinosaur (or something else from the past emerges )  



·        A character bounces around and then spins around quickly and colour patterns swirl around it. The character stops and discovers it is in the past or future

Classic Sci Fi

·        Character looks curiously at pod-like object and goes inside, door closes behind it and flies off screen



·        Flying saucer hovers and bumps into logo, the saucer transforms into words ‘Classic Sci Fi Week’



·        A small character walks by hillside and hears a noise, a giant b-movie creature e.g. ant crawls up and creature screams and runs from it and bumps into another of the creatures and forms into logo



·        Small insect such as dragonfly hovers over to the logo and taps it, the creature enlarges and flies straight at the screen. Flashes black and then logo appears



·        Stationary robot sits in one spot, logo zaps it with electric spark and then robot moves around logo moving manically and then heads straight to the camera and exits scene


·        A curious cheesy robot looks at logo and then jumps onto it. When the two make contact, the robot splits into smaller versions of itself

Active / Passive Bodies: Hinge & Spring Constraints (Catapult)

Active / Passive Bodies: Stand In Object (Chain Links)

Wednesday, 25 April 2012

Influence Maps for Themes of Sting

I gathered image responses to the three themes of Invasion, Time Travel and Classic Sci Fi to start looking at colour schemes and design to understand how each theme can visually translate as multiple meanings.




Ideas for Channel Sting 1

These are ideas I came up with yesterday, I shall update and create a complete list when I have more ideas into a Scribd document.


Ideas for Channel Stings



Invasion

·        A group of space ships flying and attacking a block of ... and their lasers, missiles or ... blow chunks out and then camera pans to show the logo formed from it.



·        An alien trying to capture logo and thinks it has upper hand but then logo turns back and engulfs creature





·         A substance – like form engulfing a city/ planet/etc, then it grows up until it forms logo


Time Travel

·        A flash of new logo and then vanishing through time-machine like object (or logo itself could be time machine), flash of electricity and then returns to old logo – to simulate the travel



·        Character gets zapped into the future and looks up and sees on bill board or advertising tower ‘SyFy Time Travel Week’



·        Begin in a simple – like place or character starts as fresh colour contemporary but then shifts into black and white – screen could become grainy, lines on screen and then fade into logo



·        Object/ character teleports from white space to futuristic – like planet – bright colours, etc and then forms change through interference into old fashioned man – made – like world e.g gears rotating that pushes up the logo



·        A portal that starts up (Star Gate – like), an old object comes through and then transforms into new logo (or alternative)



Classic Sci Fi

·        A b-movie like space ship files through futuristic city/ or no space and then propels beam so that the logo forms



·        A scene from classic film used for foundation of sting e.g pod – like creatures from war of the worlds attacking and react this through another character



·        Logo could glow cheesy Sci Fi green and project light onto surface casting Logo on it



·        Massive purple blob substance rises up as watery – like dripping and covering space which then pans round to focus on b- movie style ship coming in using it’s laser to destroy the blob, the remains form together to create logo

Music Research 1

I had a look on the website freeplay Music.com and found some styles that have potiential and could be worked in or edited later. I was mainly looking for soothing sounds but found some sci fi inspired and robotic - like sounds as well.



  1. Leave Me Alone by Dean Barrett -   http://freeplaymusic.com/search/preview_file.php?id=2381&dur=0&type=mp3
  2. In the Mist by Pete Calandra - http://freeplaymusic.com/search/preview_file.php?id=2727&dur=0&type=mp3
  3. Quaker Underscore by Taros Mashtalir - http://freeplaymusic.com/search/preview_file.php?id=6963&dur=0&type=mp3
  4. Inner Beauty by Louise Annette Smart - http://freeplaymusic.com/search/preview_file.php?id=7305&dur=0&type=mp3

Music Observation

Looking back over the Commercials and stings I found yesterday, I realised that they tend to incoporate soft techno chimes that sometimes includes narration or robotic/ space organic sound effects.

I found a soundtrack series of Sci Fi music created by Chan Walrus and they offer a range of styles and starting points of what I might look for.



















Tuesday, 24 April 2012

House of Imagination Promo


It is a commercial but I was really interested in the amount of different styles and CG used that it may be useful to help my project. Some of the elements might be something to gain influence from to how the Sting might be visualised.


SyFy's various Indents and Stings from the past 2













SyFy's various Indents and Stings from the past

I gathered some various examples of different channel stings that was used in the past or that are currently used to get some understanding what has worked before.





















Research on SyFy and Thoughts

SyFy is a more ownable trademark compared to the previous version known as Sci Fi. Sci Fi became too generic so the brand changed so that it could be portalable to all digital platforms such as Itunes and it's 'umbrella' name could extend the banner as SyFy Games, Films and Kids.

An average audience of 3million people, the channel focusses on the themes of Fantasy, Paranormal and Horror to combine imaginative worlds for new creative ideas for shows. They adopt the title 'Imagine Greater' as their identity to gain the audience's reaction and excitment that they can experience when viewing their shows.

Thoughts

'Imagine Greater' responds to a fantasy hyper real so I need to concious of this when designing

I found a designed character (possibly in the development stages) that was used for the ID for Sci Fi in an earlier design and this might be useful to also consider if I decide to incoporate a small character/being in the channel sting.





Dvein updates:
1. Introduction of the curious and monocular “Sapojo” character in an ID for SyFy (seen above), directed and animated by Dvein, music by Flow Audio.

Logo Variations and Ident Stills

In the previous post I mentioned how the logo was adaptable to different styles because of how simplistically it has been designed, I have found examples where this has been done.
























Channel Identity and Program Listings

To get a sense of what SYFY is in a graphic and entertainment point of view, I looked at their identity through branding and what shows would usually feature on this channel.












Uses a simplistic font and colour scheme that is bold and able to adapt to different themes and styles according their shows. Below are channel listings of popular shows on this channel to give a feel of what is interms of target audience, etc.

#
A

B
D
E
F
H
J
K
L
M
P
Q
R
S
T
V
V
W

Warehouse 13
Todd & the Book of Pure Evil
The UFO Files
The Tick
The Almighty Johnsons
Smallville S7
Robot Chicken: Star Wars
Riese
Lost Girl S2
Legend Quest
Haven S2
Fact or Faked: Paranormal Files
Destination Truth S4
Destination Truth S2
Destination Truth
Buffy the Vampire Slayer S7
Angel S4
Alphas
A Town Called Eureka S5